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The digitization process is a multi-faceted approach that takes into consideration the unique characteristics of each specimen to acquire highly accurate and precise models. This process helps to reduce the level of artistic bias while working with each model. | The digitization process is a multi-faceted approach that takes into consideration the unique characteristics of each specimen to acquire highly accurate and precise models. This process helps to reduce the level of artistic bias while working with each model. | ||
Photogrammetry methods is based on techniques that allows the capability to capture fine detail that approaches the realm of microscopy in some instances. To fully capture a specimen in high detail | Photogrammetry methods is based on techniques that allows the capability to capture fine detail that approaches the realm of microscopy in some instances. To fully capture a specimen in high detail 60+ images and a 360° degree rotation of the specimen is required in order to create a mesh. | ||
3D imaging of biocollections in the scientific community has largely been associated with expensive microCT Scans (digimorph.org) which is created by slicing an object based on material density measured by X-ray transmissions. Although this can provide scientists with important | 3D imaging of biocollections in the scientific community has largely been associated with expensive microCT Scans (digimorph.org) which is created by slicing an object based on material density measured by X-ray transmissions. Although this can provide scientists with important measurable information about structure and morphologies they do not retain color and external texturing which is needed in taxonomy and species identification. | ||
***NEXT STEPS*** | |||
Now that Android/iOS apps have been released plans are underway for either a webinar or workshop to | |||
discuss a proposed agenda below and in establishing specific tasks. | |||
' | A special thanks to Becky Hansis-O'Neill (ISU), Robert Schlader (ISU), Leif Tapanila (ISU), and Katelin Stanley (FSU) for their contributions. | ||
Goal 1: Developing a collaborative inter-institutional 3-D portal for the scientific and educational exchange of specimen-based digital assets and their data in an open environment. This may involve establishing potential collaboration with an industry partner which a few have already been identified. | |||
Goal 2: Create a way for teachers to easily and quickly implement 3-D resources in their classrooms at no cost. | |||
Goal 3: To explore sustainability methods that would allow us to scale when thinking of the development and maintenance of a repository that will serve the general public. | |||
Goal 4: A task team to explore how might we integrate this technology with existing learning resources and materials that might already be in use in various TCN programs? | |||
Goal 5: Surveys and pre and post assessment tools are needed to assess specific target groups who are currently implementing the technology/ LoL app. To what degree does this technology | |||
Goal 6: Research goals in addressing how might immersive technologies address specific learning needs in specific high risk target learners. | |||
Goal 7: To further align current LoL content with NSTA criteria. The deadline for a workshop proposal at NSTA is April 15th. | |||
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References and Resources'''''' | References and Resources'''''' | ||
InsectAR Prototype http://youtu.be/STc8Nsx36MI | InsectAR Prototype http://youtu.be/STc8Nsx36MI |
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